The Living Ent

Over the course of 14 weeks, I created a character from a concept I picked that would eventually be fully rigged, textured, and interactable within Unreal Engine 5. Built into this character, I include an Idle, Walk, Run, Jump, Crouch, Attack, and Emote animation. In total, this took well over 80 hours to fully create. While I didn't create the character concept or animations, I created the character model, textures, weapons, some movement blueprints, and environment.